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Introduction
Augmented Reality blockchain game that integrates real world terrain within the gameplay mechanics. Has a separate game called Cards Of Ethernity where each card is an tradeable NFT. The team looks to add additional experiences to their economy once the main gameplay is out. The team also plans to have multi chain compatibility across networks such as Ethereum, BNB Chain, Polygon and Avalanche.
High Level Token Summary
$GOE is the native token in the Ethernity Games ecosystem. It will be used across different game experiences built by the company and not just with the upcoming games.
It has a total allocation of 1,000,000,000 tokens No new tokens will be minted by the team.
Players can acquire the token through Decentralized Exchanges, gameplay rewards, and staking rewards.
Its main utility comes as a currency within the ecosystem.
It can be used to purchase NFTs (creatures, adventurers, cards) and other items (treasure chests, keys, battle passes)
Used for gas fees/transaction fees as well.
Market Design
Based on OpenSea statistics, 800 Genesis NFTs have been released in February, while another wave of genesis NFTs will be sold on March 25. There are 439 holders of the genesis NFTs and the collection has a total trade volume of 23.9ETH, Having the game accessible and compatible on multiple blockchain networks helps the team manage and reduce congestion from the use of their game.
Player Archetypes:
Killers - Users who are looking to compete on the ESports scene
Achievers - Users who will play to collect creatures/cards within the ecosystem
Investors - Users who are early adopters of the game. These users purchased the genesis NFTs that yield access to specific drops or releases related to the game.
What Else Did You Miss?
Mechanism Design
Token Design
Risks
Conclusion
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