Free to Play games have mastered the art of item pricing to boost revenue But Web3 games need a new playbook, based on optimizing item SUPPLY Yet many teams are failing to do this, or choosing designs that hurt their ability to control future monetization Let’s change that
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Improving Web3 monetization: pricing through…
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Free to Play games have mastered the art of item pricing to boost revenue But Web3 games need a new playbook, based on optimizing item SUPPLY Yet many teams are failing to do this, or choosing designs that hurt their ability to control future monetization Let’s change that